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UAS EAS SEAS Comparison

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  • UAS EAS SEAS Comparison


    [Foreword]: This guide is meant 100% only for visual preference on comparing the OLD vs NEW awake lines , that said this only represents as an aid to price checking and stat reference





    Awakening Scroll
    1 Line = 10%
    2 Line = 50%
    3 Line = 40%
    Unique Awake Scroll
    1 Line = 10%
    2 Line = 30%
    3 Line = 60%
    STR·STA·DEX·INT = 7% (x4)
    15............32,96%
    17............32,96%
    19............32,96%
    23............1,000%
    26............0,100%
    28............0,010%
    30............0,001%
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    ADOCH % = 8%
    15%............32,96%
    17%............32,96%
    20%............16,48%
    22%............16,48%
    23%............1,000%
    24%............0,100%
    25%............0,010%
    30%............0,001%
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    Attack % = 7%
    05%............32,96%
    06%............32,96%
    07%............32,96%
    08%............1,000%
    09%............0,100%
    10%............0,001%
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    Increased HP % = 7%
    05%............32,96%
    06%............32,96%
    07%............32,96%
    08%............1,000%
    09%............0,100%
    10%............0,001%
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    Max. MP = 7%
    -
    350............32,96%
    400............16,48%
    450............16,48%
    500............16,48%
    500............16,48%
    500............1,000%
    500............0,100%
    500............0,010%
    500............0,001%

    PvE Damage % = 7%
    05%............32,96%
    06%............32,96%
    07%............32,96%
    08%............1,000%
    09%............0,100%
    10%............0,001%
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    Decreased Casting Time = 7%
    07%............16,48%
    08%............16,48%
    09%............16,48%
    10%............16,48%
    15%............16,48%
    20%............16,48%
    21%............1,000%
    22%............0,100%
    23%............0,010%
    25%............0,001%
    STR·STA·DEX·INT = 10-10-10-10%
    30............16,48%
    32............16,48%
    34............16,48%
    35............16,48%
    36............16,48%
    38............16,48%
    39............1,000%
    40............0,100%
    42............0,010%
    45............0,001%

    ADOCH % = 10%
    28%............16,48%
    29%............16,48%
    30%............16,48%
    31%............16,48%
    32%............16,48%
    33%............16,48%
    34%............1,000%
    35%............0,100%
    36%............0,010%
    37%............0,001%

    Attack % = 10%
    07%............16,48%
    08%............16,48%
    09%............16,48%
    10%............16,48%
    11%............16,48%
    12%............16,48%
    13%............1,000%
    14%............0,100%
    15%............0,010%
    16%............0,001%

    Increased HP % = 10%
    08%............16,48%
    09%............16,48%
    10%............16,48%
    11%............16,48%
    12%............16,48%
    13%............16,48%
    13%............1,000%
    14%............0,100%
    15%............0,010%
    16%............0,001%

    Increased MP % = 10%
    08%............16,48%
    09%............16,48%
    10%............16,48%
    11%............16,48%
    12%............16,48%
    13%............16,48%
    13%............1,000%
    14%............0,100%
    15%............0,010%
    16%............0,001%

    PvE Damage % = 10%
    07%............16,48%
    08%............16,48%
    09%............16,48%
    10%............16,48%
    11%............16,48%
    12%............16,48%
    13%............1,000%
    14%............0,100%
    15%............0,010%
    16%............0,001%

    Decreased Casting Time = 10%
    08%............16,48%
    09%............16,48%
    10%............16,48%
    11%............16,48%
    16%............16,48%
    21%............16,48%
    22%............1,000%
    23%............0,100%
    24%............0,010%
    25%............0,001%
    Epic Awake Scroll
    1 Line = 15%
    2 Line = 25%
    3 Line = 60%
    Super Epic Awake Scroll
    1 Line = 15%
    2 Line = 25%
    3 Line = 60%
    STR·STA·DEX·INT = 11-10-11-11%
    33............16,48%
    34............16,48%
    35............16,48%
    36............16,48%
    37............16,48%
    39............16,48%
    40............1,000%
    42............0,100%
    44............0,010%
    48............0,001%

    ADOCH % = 10%
    33%............16,48%
    34%............16,48%
    35%............16,48%
    36%............16,48%
    37%............16,48%
    39%............16,48%
    40%............1,000%
    42%............0,100%
    44%............0,010%
    48%............0,001%

    Attack % = 10%
    08%............16,48%
    09%............16,48%
    10%............16,48%
    11%............16,48%
    12%............16,48%
    14%............16,48%
    15%............1,000%
    16%............0,100%
    17%............0,010%
    18%............0,001%

    Increased HP % = 10%
    08%............16,48%
    09%............16,48%
    10%............16,48%
    11%............16,48%
    12%............16,48%
    14%............16,48%
    15%............1,000%
    16%............0,100%
    17%............0,010%
    18%............0,001%

    Increased MP % = 12%
    08%............16,48%
    09%............16,48%
    10%............16,48%
    11%............16,48%
    12%............16,48%
    14%............16,48%
    15%............1,000%
    16%............0,100%
    18%............0,010%
    19%............0,001%

    PvE Damage % = 10%
    08%............16,48%
    09%............16,48%
    10%............16,48%
    11%............16,48%
    12%............16,48%
    14%............16,48%
    15%............1,000%
    16%............0,100%
    17%............0,010%
    18%............0,001%

    Decreased Casting Time = 5%
    12%............16,48%
    14%............16,48%
    16%............16,48%
    18%............16,48%
    20%............16,48%
    22%............16,48%
    25%............1,000%
    26%............0,100%
    28%............0,010%
    30%............0,001%
    STR·STA·DEX·INT = 11-10-12-15%
    35............16,48%
    36............16,48%
    37............16,48%
    38............16,48%
    39............16,48%
    40............16,48%
    42............1,000%
    44............0,100%
    46............0,010%
    50............0,001%

    ADOCH % = 10%
    35%............16,48%
    36%............16,48%
    37%............16,48%
    38%............16,48%
    39%............16,48%
    40%............16,48%
    42%............1,000%
    44%............0,100%
    46%............0,010%
    48%............0,001%

    Attack % = 10%
    10%............16,48%
    11%............16,48%
    12%............16,48%
    13%............16,48%
    14%............16,48%
    15%............16,48%
    18%............1,000%
    19%............0,100%
    20%............0,010%
    22%............0,001%

    Increased HP % = 10%
    10%............16,48%
    11%............16,48%
    12%............16,48%
    13%............16,48%
    14%............16,48%
    15%............16,48%
    18%............1,000%
    19%............0,100%
    20%............0,010%
    22%............0,001%

    Increased MP % = 12%
    10%............16,48%
    11%............16,48%
    12%............16,48%
    13%............16,48%
    14%............16,48%
    15%............16,48%
    18%............1,000%
    19%............0,100%
    20%............0,010%
    22%............0,001%

    PvE Damage % = 10%
    10%............16,48%
    11%............16,48%
    12%............16,48%
    13%............16,48%
    14%............16,48%
    15%............16,48%
    18%............1,000%
    19%............0,100%
    20%............0,010%
    22%............0,001%

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    Last edited by Gabsy; 15-October-2025, 15:41.

  • #2
    I made the probabilities calculation regarding the EAS too, just like I did it to Normal and UAS awakenings (I did not release 'em tho).

    The difference is HUGE in terms of how easily you can obtain a nice awakening with EAS. Taking 1 awakening option off drastically increases the chances to obtain a 3 lined, same stat awakening. The chance to appear a certain stat in a certain line is 10% for EAS.

    My point is: the comparative above is not 100% precise... in fact that is unreal. It is way easier to get those combinations with EAS rather than with UAS. The first comparative, 91 (31 31 29 is 91 not 89) vs 112 adoch, if you have 2000 scrolls, there's a 0.98% change that you'll obtain that (or higher) with UAS, and 1.87% with EAS. Almost twice as easy to get that. Those probabilities look low, but keep in mind that by now hundreds of thousands awakenings w/ EAS have been made, so certainly even stronger than the "simple" 112 are around. Those 2k I mentioned are absolutely nothing.

    EAS is not only stronger, but WAY easier to obtain those high statted awakenings. Maybe this is one of the core problems with that. This happened in the past when DEF% and EXP% were removed from UAS, making it easier to get good stats and then those 70s ADOCH became worthless when you can get 90+ with ease.

    No reason to delete my comment bro...



    Last edited by Red; 13-February-2020, 16:23.

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